#include"MessageConst.h"


    std::string MessageConst(int id)
    {
    switch (id)
    {case ID_NULL:
return "NULL";
case ID_C2S_Login:
return "C2S_Login";
case ID_S2C_Login:
return "S2C_Login";
case ID_C2S_GetAllMail:
return "C2S_GetAllMail";
case ID_C2S_ReceivetMail:
return "C2S_ReceivetMail";
case ID_C2S_GetMail:
return "C2S_GetMail";
case ID_S2C_GetAllMail:
return "S2C_GetAllMail";
case ID_S2C_ReceivetMail:
return "S2C_ReceivetMail";
case ID_S2C_GetMail:
return "S2C_GetMail";
case ID_S2C_NorifyMail:
return "S2C_NorifyMail";
case ID_C2S_SendMail:
return "C2S_SendMail";
case ID_C2S_GM_Excute:
return "C2S_GM_Excute";
case ID_C2S_Register_User:
return "C2S_Register_User";
case ID_S2C_Register_User:
return "S2C_Register_User";
case ID_C2S_GM_CMD:
return "C2S_GM_CMD";
case ID_S2C_GM_Excute:
return "S2C_GM_Excute";
case ID_C2S_UpdatePos:
return "C2S_UpdatePos";
case ID_S2C_UpdatePos:
return "S2C_UpdatePos";
case ID_C2S_UpdateVelocity:
return "C2S_UpdateVelocity";
case ID_S2C_UpdateVelocity:
return "S2C_UpdateVelocity";
case ID_C2S_HeartBeat:
return "C2S_HeartBeat";
case ID_S2C_HeartBeat:
return "S2C_HeartBeat";
case ID_C2S_EnterScane:
return "C2S_EnterScane";
case ID_S2C_EnterScane:
return "S2C_EnterScane";
case ID_S2C_PlayerLeaveView:
return "S2C_PlayerLeaveView";
case ID_S2C_MonsterMove:
return "S2C_MonsterMove";
case ID_S2C_NotifyName:
return "S2C_NotifyName";
case ID_C2S_CheckNearPlayers:
return "C2S_CheckNearPlayers";
case ID_S2C_CheckNearPlayers:
return "S2C_CheckNearPlayers";
case ID_C2S_Chat:
return "C2S_Chat";
case ID_S2C_Chat:
return "S2C_Chat";
case ID_C2S_CreateTeam:
return "C2S_CreateTeam";
case ID_S2C_CreateTeam:
return "S2C_CreateTeam";
case ID_C2S_InviteTeam:
return "C2S_InviteTeam";
case ID_S2C_InviteTeam:
return "S2C_InviteTeam";
case ID_C2S_DelTeam:
return "C2S_DelTeam";
case ID_S2C_DelTeam:
return "S2C_DelTeam";
case ID_C2S_QuitTeam:
return "C2S_QuitTeam";
case ID_S2C_QuitTeam:
return "S2C_QuitTeam";
case ID_S2C_NotifyTeam:
return "S2C_NotifyTeam";
case ID_C2S_OptInviteTeam:
return "C2S_OptInviteTeam";
case ID_S2C_OptInviteTeam:
return "S2C_OptInviteTeam";
case ID_C2S_TeamGroupEnterScene:
return "C2S_TeamGroupEnterScene";
case ID_S2C_TeamGroupEnterScene:
return "S2C_TeamGroupEnterScene";
case ID_S2C_MonsterNotify:
return "S2C_MonsterNotify";
case ID_S2C_MonsterLeaveView:
return "S2C_MonsterLeaveView";
case ID_C2S_MonsterTrack:
return "C2S_MonsterTrack";
case ID_S2C_MonsterTrack:
return "S2C_MonsterTrack";
case ID_C2S_MonsterFight:
return "C2S_MonsterFight";
case ID_S2C_MonsterFight:
return "S2C_MonsterFight";
case ID_C2S_LeaveMonsterTrack:
return "C2S_LeaveMonsterTrack";
case ID_S2C_LeaveMonsterTrack:
return "S2C_LeaveMonsterTrack";
case ID_C2S_MonsterLeaveFight:
return "C2S_MonsterLeaveFight";
case ID_S2C_MonsterLeaveFight:
return "S2C_MonsterLeaveFight";
case ID_S2C_NotifyMonsterStatus:
return "S2C_NotifyMonsterStatus";
	default:
    return "";
    }
}